Make sure you buy the additional 3 slots from your fleet embassy. You'll almost inevitably end up with a few spare Rare DOFFs, but those can always hang around until you have other Rares to combine them with. There is little to say here beyond that civilians are generally worse than the other types, as they qualify for fewer missions. EDIT: You can't exchange bound doffs afterall. This system was eventually removed for many reasons--one of them being that the missions it gave felt like something lower-ranking officers should be doing. (doffs return to your roster). I litterally needs hundreds of samples. That is useful for assignment-gathering. The D'Kora is notable for being able to be had fairly inexpensively on the Exchange, and the Nandi for being available for an Epic token from the Phoenix Store. You can successfully craft rare items without the below DOFFs, however Ultra Rare crafting does require special DOFFs. As you are promoted through the Commendation ranks, you will receive free doffs from Lieutenants Ferra or S'stas. Players of the Klingon faction additionally have the following assignments to "dismiss" duty officers (other than prisoners/colonists/refugees) for a reward: There are currently 65 different species of duty officers. Unfortunately difficult to obtain in the modern game. I created this honestly, because I was tired of searching around and not finding anything or anyone's posts to help me out. This is a guide to farming EC, originally written by RockyCoon. This is the other major sorting mechanism for which doffs can go on what missions. While most of the bundle can only be used by Federation-aligned characters, Klingon-aligned ones can in fact still claim the doffs through a Klingon version in the Zen store. Resettle Colonists: Awards five colonists on success. With the help of a variety of resources and advice, I was able to complete this work in a far shorter amount of time than I expected. Get a Federation, or Klingon character to Level 50. Officers can be sent on missions and slotted for bonuses. Check the community-updated DOFFJOBS spreadsheet (http://bit.ly/DOFFS) to see what missions are currently active. Also, a good farming mission will spawn ships with no shields, so they will be killed a lot more easy. Video Guides. Assignments will reward you with a proper faction duty officer, but if you intend to trade or buy another one, you have to make sure that the duty officer belongs to your faction. Best way I've found to get rare traces is dilithium mining. Extensively-Modified Warp Core can also work instead, if you have access to it. I had held off on this due to the perceived difficulty in doing so, and because the available information on doffing is essentially years out of date. Usually ground maps show more of the doff assignments for these two categories. These were a reward from the No Win Scenarios Event in Event Campaign II, and are currently unobtainable. Ferengi Awards. When you have the purple doffs you need for active duty & other doff missions, grind down new ones at Starfleet Academy and sell the resulting unbound doffs. This is not to meant to be a platform for the answers to what may work better for worse for you. Also some doff missions like Scan for genetic anomaly or scan for re sequencers show up in sector and department head tabs sometimes. The Problem is that the Materials must be picked up from Borg in Defera invasion zone, or from the 4 Mission givers on that planet on completion of their missions. Daywalker Apr 23, 2015 @ 7:10pm. B. Both have a disaster rate of 4% with no fail rate, you crit, succeed, or there is a disaster. Crystalline Catastrophe Elite (CCE) is another mission that awards two purple MK XI items to first place winners. Engineering - There are tons of these assignments both in the Undine Space Battlezone and pretty much everywhere. Duty officer missions can be found in either location. Outfit it for DPS. The T3 only comes with three, but has a console that cuts transwarp cooldown in half (and can be had with nothing but dilithium). Quality (purple, blue) depends on refugee quality and crit traits. Both are around 85,000 CXP and I need 100,000 CXP to get them to the final level of 4. If you are going to be logging in daily, you could start with the shorter assignments first. Deep Space Nine Pack: The DS9 bundle includes three doffs. 1 Astrometric Probe, 10000 EC, 1 tactical, 2 other duty officers (doffs return to your roster). Suliban Cell Ship: One of three (technically four) contenders for the best possible doffing ship, the cell ship interior provides both a Trader contact to receive additional Trade assignments and a Suliban contact to run Tau Dewa Aid chain assignments. I hope this guide makes sense to get your 6 commendation categories up to Tier IV the fastest. A variety of changes to the system, however, have made it not more difficult but less intuitive. Star Trek Online General Discussion. By playing a Foundry mission once every day, a player can amass a few hundred thousand EC in less than 20 minutes. You just don't get any points on those. It can be a bit of a grind, but with patience can be quite profitable. In the future I will be adding a DOFF calculator to determine the time needed to complete each tier and with/without bonus CXP pools. I will caution you before going out and buying all the VR doffs on the exchange, this is a very expensive route to take. By default the Exchange lists all doffs, whether your character can use them or not. Specialist Fleet Awards. Common quality R&D Schooled Doffs will sell for 3-12 million EC on the exchange, with the very rare quality doffs ranging from 8-32 million ec depending on what they are schooled in. Note that your results will vary from others. Cut the bull, What is the easiest ones to get to Tier IV to get my EPIC doffs? Press J to jump to the feed. Science, Engineering, or any other category). You only get points for DOFF assignments that are completed and not for assignments that gets an outcome of failure. This assignment has a 72 hour cooldown upon completion. The assignment Colonists to , also known as Relocate Colonists takes 5 colonists per, can not be failed, I'll say it again, CAN NOT BE FAILED, and pays out 500 dil per mission, with a chance to crit for 1500. There is a 9% chance of critical success and a 91% chance of success. This is especially true for marauding Klingons. For some reason they are located there. Medical has a ton of short 30 min assignments you can run till you drop and there is no shortage of them. This is an optional role some duty officers may have, allowing them to be used in crafting of special items unlocked with level 15 in. If someone is a Excel Guru then by all means please add it. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is because Success chance cuts into Critical Success chance. There is no warning in game - like with bridge officers - to stop you from buying or trading from the other faction and discover the Duty Officer (DOFF) isn't going to do what you wanted. Thus, in many ways the rarity of a doff is the most important factor when grinding Commendation XP. Don't bother with the Saurian mission, as it requires a refugee with "Cold Blooded" or "Resilient" traits (difficult to find). The mechanics of the duty officer system are rather similar to those of many collectible card games, in that officers can be acquired from random booster packs from assignments or the Zen Store. Note: This is for already established players whom already have enough EC and do not wish to go through the levelling process again and just want another max. sectors: Qo'nos, Khitomer, Xarantine, Japori, Celes, Kesse, Risa, and finally Alderbaran. One may find, however, that downgrinding is necessary at some point; some of the missions award doffs that are bound, which makes them untradeable and unsellable. Wow! if you're in a Reddit fleet the RA bank has plenty of samples, I'm sure taking some within reason would be okay. I've seen them act wonky before. Cryptic has been planning an update for the crafting system, but it's still a ways away. I never thought about using those officers for specific races. With the easy Dilithium from Admiralty removed, restoring older methods of Dil-farming became far more imperative. This will help you make a decent amount of EC so you can survive your needs. Of course, what doffs are and how to get them is in service to for what you actually want to use them. Guides. Duty Officers on your ship can build components and will offer assignments some of these are new and some of these are additional chances to focus your efforts on a specific commendation category (e.g. Some elements, however, are more important than others. ), Special assignments to construct space devices, Special assignments to construct ground devices, Special assignments to obtain a single drink item, Discounted replicator menu for drink items, Discounted replicator menu for food items, Schedule morning, afternoon, or evening therapy sessions, Schedule morning, afternoon, or evening interrogation sessions. You won't run into any exploration systems, only scanning anomalies. Note that this is still a work in progress. Blue Strange Alien Artifacts can be sold or used in the mission. Consular Authority assignment chains: Found in the Alpha Quadrant, these chains each end with a repeatable assignment which allow one to trade one doff for one of (likely) equal or better value. Although there are some assignments like haggle for (insert whatever commodities you want) that will still say unprofitable but still award you commodities. Those also drop craft items. Duty officers will be in one of the seven following departments: There are also 2 more departments that have their own roster separated from the main roster: Passengers (usually colonists) and the Brig. To downgrind doffs, see the Personnel Officer, located behind Lt. Ferra on Starfleet Academy and choose the option "Exchange Officers." The DOff-system is the de-facto crafting system for STO since F2P made most items from Memory Alpha (and more) available through the dilithium store. This is one of the factors that determines which doffs can go on which missions. On that note, please add comments and ideas that will life easier for all of us and especially the new players. Also, I believe you can exchange your bound doffs, right? However, some may provide more than others. * Recruitment is another slow one. There's already a lot of good answers here, but I do feel you should be aware of STO's crafting system: It's horribly out of date. Holodeck Performance of Hamlet: This assignment always awards a very rare doff on a crit. Some of these officers also offer unique assignments to acquire consumables (ship batteries, hypos, etc.). ), the other marauding missions that give prisoners have a cool-down of 2hrs., but do not guarantee prisoners (though they often deliver at least one). Introduction The crafting system in STO (unlocked when your character is at level 15) is a great way to get some useful equipment to use as you work your way towards even better equipment. This mission can be a gamble. One "good" place to boost your Crafting XP is in Defera invasion zone, you only need three types of Materials, and you gain Experience and often Omega Marks while you do so. In essence, they are "fire and forget:" assign your officers, wait some real-world number of hours, and reap the rewards. Well, maybe not, but I'll lay out some numbers and let you decide how you want to sell your prisoners into slavery. R&D DOFFs | Omega Primary R&D DOFFs R&D, DOFFs, Traits and Crafting Purple R&D DOFFs needed for level 15 that help your success when trying to craft ULTRA RARE items. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. I was wondering if there was a way to farm samples quicker than just grabing the anomolies on the missions? These areas included procedurally-generated missions of questionable quality, mostly revolving around giving a random NPC a certain amount of commodities. This mission can be a good, quick source of purple doffs. You should be a KDF-aligned Romulan, however, as Romulans have access to a third set of doffs the other two factions cannot use. It was at that point that I first considered collating what I had learned into a new doffing guide. Maela (Doctor) has two crit traits that give a higher crit chance in all colonization missions, so stocking up multiple copies is recommended. Best way I've found to get rare traces is dilithium mining. #6. I do not like to think about the Nagus.) It is often recommended that a FED player start a Klingon player to DOff with. Doff missions. (Advanced Mirror Escorts and Patrol Mirror Escorts are cheap on the Exchange, as well as the Mirror Qin for KDF.) Uncommons contribute +5%, Rares +10%, and Very Rare and higher contribute +20%. Below are methods commonly used to farm EC (Energy Credits). In general, be on the lookout for doffs with the Telekinetic, Shroud, and Resolve traits, as these are required for some very rewarding missions. If you can't find it on the current map anywhere (gasp!) This is a fine way to fill out your initial roster. Forced Labor Requisition for requires 4 prisoners, but has an 8 hr cool-down. After you complete each of the 14 Colonization chains, you get the repeatable Support Colonization Efforts mission for each one. Others have mentioned breaking down doffs into lower doffs and this is fine if you have enough free doff slots. Continue to grind them down until you get them to common. The main use of fleet doffs is when you need a specific one for your build. Always double-check for this before selling, downgrinding, etc. Note that certain DOffs like the Emergency Medical Hologram do not return any dilithium or XP upon dismissal. This is this is genius! Only white quality duty officers have a chance of dying while on assignment (note the difficulty of the assignment). This is one of the factors that determines which doffs can go on which missions. Duty officers can have one or more traits. You load up on recruitment assignments and then either keep, sell or send those VR doffs to the doff grinder at Starfleet. keep scanning. These include A Fistful of Gorn, Facility 4028, All That Glitters, A New Warfare, Time In A Bottle, and the Halloween/Friday the 13th special mission Hearts and Minds. Winters STO Top Tips. I have reached level 4 on all of them except Recruitment and Trade. I am releasing it now because of the recruitment event in progress, but I do intend to expand on all points which are simply outlined below. I have been saving my data samples and leving up crafting as I can. Military - the assignments are everywhere and usually award between 400-500 points per normal success. You can also repeatedly run the 72 hour development ones. Like foundry mission farming, PVE/PVP combat can be quite lucrative. Several doffs are available through the Phoenix Box. Running a CXP bonus pool can speed the time up. The assignments offered reset every 20 hours and are specific to your ship, so visiting another player's ship will present different assignments. The easiest way would be to search the exchange using cxp and choose the amount you want to purchase. This is Due the Fact that collored quallity Doff cant die in Missions. and costs 2000 latinum (Yes, intrepid DOff'er, latinum is good for something! Complete at least a few of the Colonization missions (mentioned below) in order to maximize the chance of critical success on these missions. Assimilated Subtranswarp Engine / Gamma Synergistic Overcharged Core: These two do not stack, alas, but both are very useful for improving the speed of your assignment-gathering expeditions. At higher CXP ranks, this is also a method for passively farming Fleet Marks. Doff missions that reward R&D mats are gone. (Shortcut Key is 'J' and hitting the Foundry Tab at the top of the window.). Always check your promotions tab to ensure that you do not already own them--the game will let you buy them even if they're available to claim for free. When FED players start out, they should definitely take all the diplomacy missions they can. I zipped through the recruitment CXP using your technique at the Personnel Officer. Since the Materials are "Bind to Character on Pickup.". This defines what effect the officer has if assigned to a space or ground role. Awards the doff regardless of the mission outcome. Resettle Colonists is available fairly often for FEDs and has an 8hr cool-down. Quality depends on duty officer qualities and crit traits. All Rights Reserved. Those also drop craft items. Tour the Galaxy also gives exploration. Same applies to colonial. Astrometrics Scientist: Putting one of these on active duty will allow you to use transwarp more frequently, which is useful for assignment-gathering. This is meant to bring the newbies up to speed and why Doffs matter. Special Deal on Entertainment Provisions: Awards an entertainer of the same rarity as the assignment on a crit. Out of curiousity, I tried this last night, and it worked well enough, but I'm curious: how do you know how to price them? Some assignment slots may require duty officers of a particular rank to succeed. The general idea is to score critical successes to get items and more doffs, then sell the expensive items and doffs for EC. For a long time, doffing was one of the easiest of these. The major disadvantage of binding doffs, aside from not being able to trade them, is that most bound doffs cannot be downground into multiple doffs of lower rarity. I could have sworn I did before. (I am aware that the Nagus technically works as well. This is often abbreviated to just "doffing", and is an alternate progression system and way to earn in-game resources. The various assignment items available from lockboxes or the exchange which can lead to doff rewards are not worth the cost. Every bridge officer has their very own special expertise, which are displayed in daring text. Thus, this is an indirect method of "unbinding" officers. Then click on Undine or Space battlezone contact. (The same idea or KDf). This will ONLY happen if they are put on active duty. I will have to try it out. A good farming mission will give you at least 500k EC in items (yes, that's a 10-minute half-million). . On success a 10 stack of some craft item. Upon acquiring at least four or up to the maximum 20 colonists, you must find a place to drop them off. ), If you are building a character solely for the purposes of doffing, the KDF has many advantages over the Federation in terms of assignment access. Cryptic, in an effort to make getting Rare/Uncommon/Common DOFFs for Starbase projects easier, introduced the DOFF Grinder at Starfleet Academy, which lets you turn an Uncommon/Rare/Very Rare duty officer into three of the next lowest category of duty officer. E. Recruiting- This has to be one of the easiest commendation categories to reach Tier IV. KDF, admit it, you have it easy. Duty officers can be sent out on special missions called. Look for the Mission called 'One and Done' via the 'Browse All' Tab on the Sidebar, and pressing the downwards triangle at the top to open the search dialogue. These missions take place "in the background," so to speak, and happen in real-world time. They have loads of other wee missions too for recruitment and trade. Now lets look at Forced Labor Camp in the and Forced Labor Requisition for , which have a 4 hr and 8 hr cool-down respectively. This section deals with accumulating Energy Credits by: Seller beware: this is a guide on acquisition, not selling. If you need specific samples, make sure you're looking in the right place. Use cheap greens or blues with crit traits for this mission. FED players, do not despair! For best results, send a purple trader on the mission. Permit Crippled Warrior to Perform the Hegh'bat, Legacy of Romulus Release Notes (21 May 2013). If the resulting purple isn't going to be worth at least 1.3M or so, it isn't worth selling, and I break it back down into three blues. Tuffli Freighter: The second prime competitor for the best doffing ship in the game, the Tuffli trades the cell ship's unique recruitment assignments for the ability to call a transport ship that can offer Transfer Prisoners and Turn Over Confiscated Contraband.
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