#95234248, #95234773, #95235178 are all replies on the same post. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. 1. Use Trilogy Save Editor.Backup your save files. If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. Credits to Moraxix for the Even More Hairstyles Mod. Click on 'HAIR_Diff = ' to start with. I wanted a dusting on her skin much less garish than the blushes in CC. Objects in mirror are lighter than they appear. 2. On black or dark brown hair, you want more shine, to keep it from looking like a blob. Our tool will automatically detect your hair. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Open the latest save file in Trioligy save editor. HED_EyeShadow_Tint_Vector is eyeliner. ), Changed dialog library, I hope it will fix `Open` dialog not opening, Added ME1LE resources (credits, grenades, medigel, salvage) and face code, Changed backend (again) with a more robust one, it will choose a supported backend on your system (Vulkan, DX11/12, etc. also, I didn't know you can change lip shape in Offset Bones, I was doing it on Morph section under mouth_lipsFat and nothing was happening :). Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. Go to Headmorph Tab->Vector Parameters->Skin Tone. 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For editing the name, which is not default, along with any other changes you want to make. Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. Open a save game in the Trilogy Save Editor. Go to the "Head Morph" tab. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph Open your current playthrough in the save editor and import the face. Log in to view your list of favourite games. Open save game editor and then go to the "Raw" tab. TIM eyes guide for ME3: Open your Save_000# file Do you know how I can make it black. Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. So it should already be blond. Hi. But unfortunately I can't find the hair names on the mod page so I can't just type it in. You can always tweak the tint in the vectors. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Article 9 - WARRANTY9.1 The Licensee acknowledges that the scientific and technicalstate-of-the-art when the Software was distributed did not enable allpossible uses to be tested and verified, nor for the presence ofpossible defects to be detected. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. 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No supplement or modification to theterms and conditions hereof shall be effective as between the Partiesunless it is made in writing and signed by their duly authorizedrepresentatives.11.4 In the event that one or more of the provisions hereof were toconflict with a current or future applicable act or legislative text,said act or legislative text shall prevail, and the Parties shall makethe necessary amendments so as to comply with said act or legislativetext. You can always tweak the tint in the vectors. Backup your save files. Click on 'HAIR_Diff = ' to start with. Install hundreds of mods with the click of a button. I tried entering 0.0001 to 10000, for both those entries - but no effect. Clicking that box pulls up a color picker, so go nuts! Updated 2.0 - Split into two files. +0.2) not the final values themselves. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Create an account to follow your favorite communities and start taking part in conversations. Install hundreds of mods with the click of a button. But its going to The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. At the end, change your current class to the new class. 3. New comments cannot be posted and votes cannot be cast. Now, open the extracted file player.sav in HxD. All rights reserved. See this blog post for detailed information regarding hair codes. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) 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