It adds several nice features, mainly just clutter though. These mods achieve the same thing my mod does by adding a massive expansion on to Whiterun including brand new merchants and it looks great. With this mod installed alongside my mod you'll have a Whiterun that actually feels like a city. But I would love it even more if we could get compatibility sorted out with Ultimate Whiterun and Skyrim Landscape Overhaul. New buildings, decorations, shops, merchants and npcs, a new player home and four small quests. 2. These mods achieve the same thing my mod does by adding a massive expansion on to Whiterun including brand new merchants and it looks great. Notice how the mod improves Skyrim. This mod aims to fix this by doubling the size. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. JK's Whiterun: This can be installed individually or as part of the all in one mod. This will how ever affect all the prayer idle markers though so the church in whiterun might not look so dignified anymore. Whiterun is at the center of Skyrim making it the trading capital. Cloaks of Skyrim. Whiterun will almost double in size by expanding the northeastern region of the city. Click that dagger. Log In to add custom notes to this or any other game. It makes Whiterun look more like the central trading hold that it was meant to be by adding in a couple of new districts with new buildings and NPCs. i am looking for a Inn/Tavern expansion mod that fits certain requirements Requirements: 1 - it does not change the outside of any Taverns or Inns (compatibility issues with other mods make this a hard requirement) 2 - it does NOT add more NPCs (the main reason i want a expansion mod … About this mod Expands Whiterun with two new districts. adjusted fire brazier height by the horse statue, Added collision to tower behind Titus shack, Fixed flickering floor piece in Joslins home. Whiterun is at the center of Skyrim making it the trading capital. PC SSE - Patch. Can't believe all these years someone didn't think to do something similar. Whiterun Expansion Redone SSE Whiterun is at the center of Skyrim making it the trading capital. The list of features is expansive, even going so far as to add in new buildings, quests, and even a new player home. Dwemer156 - Nordic Wayshrineshttps://www.nexusmods.com/skyrim/mods/97414Used and edited a few models from here that I thought looked really good, ported over to SSE.JK's skyrim and Dawn of Skyrim - didn't use any assets. I am trying to get Capital Whitrun Expansion and Whiterun Expansion Redone SSE to work together nicely. It will need patches for other mods that edit the city; patches exist for JK's Skyrim and the Director's Cut of Dawn of Skyrim, but not for the individual Whiterun modules of either of these mods. About this mod Patches a couple of other Whiterun mods to work together with Capital Whiterun expansion. 3. Like many others on here I was interested in the Capital whiterun expansion mod released a couple of days ago. Unexplainable terrain in Whiterun - posted in Skyrim Special Edition Mod Troubleshooting : Hi all! Version 0.3 of the mod, the first stable release. Whiterun is at the center of the province making it the trading capital of Skyrim. New buildings, decorations, shops, merchants and npcs, a new player home and four small quests. Just don't re-upload the whole mod to the nexus and say you made it : D. Oaristys and CD PROJEKT RED - Modder's resource packhttps://www.nexusmods.com/skyrim/mods/68755I used a few models from here that I thought suited Whiterun, ported over to SSE. I am running a modded skyrim game and I am crashing when I go near whiterun. Like the antlers above the Drunken Huntsman entrance. This mod is opted-in to receive Donation Points. It's gone, and so are the planks. Whiterun Valley - A Hold Expansion is a Whiterun Expansion mod for The Elder Scrolls V: Skyrim Special Edition. So as for the description of what this mod is. Visit the valley of Druadach and embark on an epic quest to bring peace to this... More mods >> Compability edit for Bells of Skyrim. Capital Whiterun Expansion - Spanish Translation, Capital Whiterun Expansion - Russian translation, Capital Whiterun expansion Italian Translation, Capital Whiterun Expansion PtBR Translation Only, Capital Whiterun Expansion - City Overhaul Patches, High Poly NPC Overhaul - Capital Whiterun Expansion, Capital Windhelm Expansion at Skyrim Special Edition Nexus - Mods and Community, Whiterun The City of Walls at Skyrim Special Edition Nexus - Mods and Community, Whiterun Expansion city patches at Skyrim Special Edition Nexus - Mods and Community, Capital Whiterun Expansion - City Overhaul Patches at Skyrim Special Edition Nexus - Mods and Community, Realistic RS Children Overhaul at Skyrim Special Edition Nexus - Mods and Community, High Poly NPC Overhaul - Capital Whiterun Expansion at Skyrim Special Edition Nexus - Mods and Community, https://www.nexusmods.com/skyrim/mods/68755, https://www.nexusmods.com/skyrim/mods/97414, https://www.nexusmods.com/skyrimspecialedition/mods/31558, https://www.nexusmods.com/skyrim/mods/91391, https://www.reddit.com/r/teslore/comments/4co5jh/beware_the_h%C3%B6rme/. If you hate wood, You can now disable the street planks! Log in to view your list of favourite games. Expands Whiterun with two new districts. There's a whole bunch of models that I've edited myself. Nintendo Switch PC PlayStation 4. I edited the textures for the fence to better fit in Whiterun. Recieving donations is fine though.You don't have to message me for permission. I downloaded a few and they ALL worked just fine. In theory this would work just fine, as the former mainly edits the Whiterun world space and the latter the Tamriel world space. The textures in the game a super smooth with this mod, the blockiness of some shapes is gone. 5. It is easy for a mod author become blind for the stuff in his own mod. I thought it was a shame that I had to choose between it and Jk's Skyrim so I made a patch for myself and thought I would share it. No paywalls allowed. The new district includes over 20 … We The Players Winners - November/December. From what I've seen it's better if my mod is after Bells in the load order. Whiterun in particular feels far too small to be crowned the title of city. In the new district, there is a dagger stuck in a crate/box, right side as you enter through the gate. About this mod. A massive story expansion for Skyrim with 30+ hours of original content. And the guardhouse roof. Changed mesh for Titus shack (previous had holes), Exterior wall/Tower edits for consistency. It was working just fine. Surjamte wrote: Im just finishing up some final details, soon done. It seems that the courier always finds me deep in a dungeon, while in stealth, and she aggros everything as she then walks out to the exit in plain view - Ustengraav, Skyrim Underground etc. Whiterun Cave House 0.3 Feb 9 2012 Full Version 1 comment. You can repeat the same process here. The powerful open-source mod manager from Nexus Mods. It is only visible to you. Then I thought, I'll try some mods. I made a patch between Jk's Skyrim and Capital whiterun expansion. About this mod. Press enter. The powerful open-source mod manager from Nexus Mods. Spoiler monrex666 wrote: How is that Windhelm expansion coming along? Whiterun will almost double in size by expanding the northeastern region of the city. If you download this then you can expect to have to update it again in the next few days. And it is completely compatible and blends with my mod well. Open the console. He's too old for that shit (and the old man voice doesn't have arresting voicelines). You're free to use them. All I ask from you in return is to credit me. its been a few months without an update, I hope youre okay! With this mod installed alongside my mod you'll have a Whiterun that actually feels like a city. Copyright © 2021 Robin Scott. Today on Skyrim we walk through walls, we make Skyrim's rocks filthy, we shove folks to the ground, and we explore Whiterun's brand new expanded district! Astronomer's Loft - compatible Wind District Breezehome - Reborn - Compatible (there's a patch)----JK's skyrim - Needs patch. Page 83 of 83 - Capital Whiterun Expansion - posted in File topics: In response to post #89307148. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Therefore we should be treated to a much larger city to begin our journey. I used LOOT to organise it but I dont know what is wrong. Compability edit for Astronomer's Loft https://www.nexusmods.com/skyrimspecialedition/mods/38059? Page 82 of 82 - Capital Whiterun Expansion - posted in File topics: Great mod - but a bit of fine tuning would help1) Skirmish at Whitewatch - a) why cant it use the normal in game courier? Since the mod makes very few edits to the vanilla city's layout and assets or its NPCs, Capital Whiterun Expansion is relatively compatible with everything. With this mod installed Whiterun will almost double in size by expanding the northeastern region of the city. Write "disable" without quotation marks. All rights reserved. 4. Whiterun is also the first city the player is likely to visit. We The Players Winners - November/December. Cloak of Whiterun. Mods that are known to freeze near the well in Whiterun? Log in to view your list of favourite games. Therefore we should be treated to a much larger city to begin our journey. Your favorite texture mod - 99% sure it's Compatible Your favorite waifu mod - 99% sure it's Compatible Bells of Skyrim - only did a quick test, but it should be compatible from now on. So I created a new MO profile and unclicked some of the mods I thought might be causing a problem. But I get terrain clipping in Whiterun everytime. Since the mod makes very few edits to the vanilla city's layout and assets or its NPCs, Capital Whiterun Expansion is relatively compatible with everything. Moved Lucias sleeping spot, so she wouldn't drown in mead. Therefore we should be treated to a much larger city to begin our journey. If you wanna make a patch or translation or whatever that's fine as well of course. Thanks to everyone pointing out these things. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Do whatever you want with it. These three beautiful mods just love to make trouble for each other. This mod bring Skyrim to 2020.PS4/XBOX/PC ... 16. Copyright © 2021 Robin Scott. So it should surely be much larger than it currently is. Whiterun will almost double in … The Elder Scrolls V: Skyrim Special Edition Xbox One . Okay so early in the week I decided to start playing Skyrim again. Whiterun is also the first city the player is likely to visit. 1. Keep an eye on the right side of the street as you walk from the main gate to the Bannered Mare. I really like it as it improves lots of areas usually forgotten by whiterun overhauls, like behind dragonsreach or by olava the feeble's house for example. Fixed some factions that were not set up properly for new npcs, Covered up hole in the ground behind Bannered mare. Also, I completely agree Capital Whiterun Expansion is a hell of a mod. There's a dagger stuck in a barrel, outside the smithy by the main gate. But got some inspiration! These mods were installed so as to unlock Skyrim's framerate limit, so that I could record the TRUE values my hardware was putting out, and not just "60". Bam. This mod by Surjamte is an expansion for the city of Whiterun, that aims to change the city into the trading hub it is in the lore. Attempt at changing Jorrvaskr to New District tower stairs more npc friendly. Just give me credit and link to this page. And it is completely compatible and blends with my mod well. Load order: Skyrim Update Dawnguard Hearthfire Dragonborn Unofficial Skyrim Special Edition Patch RE_RealEstate Touring Carriages Shiva's Beautification of Unique NPCs Amazing Follower Tweaks Relationship Dialogue … The Elder Scrolls V: Skyrim> Workshop > 101Gamer's Workshop > Whiterun Expansion > Discussions This item has been removed from the community because it violates Steam Community & Content Guidelines. Thane Valdemaar will just axe them. It is a expansion for the mod Valkyrja castle that adds a very large new area for evil characters. I just hope they add an optional file to get rid of those planks, since they don't make much sense on cobblestone streets. TLDR: Which location mods do I play, which locations do I modify, which locations do I add, player homes, villages, etc... big mods (my elephants) modified locations added locations my own patches to mods (home brew) merging location mods my … I loved the earlier version of this mod, and I love this one too. Almost all additions have been added outside of Whiterun in an area normally overlooked by other modders to preserve as much compatibility as possible. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Have you ever felt that the "cities" of Skyrim could barely pass for villages?